https://studio-23.xyz/project-gunslinger/
As a Game and Level Designer my duties included:
○ Designing the level by 2D mapping, blocking it out, playtesting, and iterating from feedback
○ Designing a clear visual and auditory language to indicate when the dual starts without using any
UI timer
○ Scripting some level functionalities (VFX and sound trigger)
○ Defining the comic book art style and working with the artists to create the final assets
○ Designing the UI to make it look like comic book panels
Gameplay demonstration with Design explanation
Trailer