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Westwood Manor - Level Design

Westwood Manor is a first-person narrative-driven Lovecraftian horror game where you play as Walter Gilman who is stuck in a time loop. Strange events are occurring in the manor and you must find a way to escape.

As a Game and Level Designer my duties included:
○ Designing the level by 2D mapping, blocking it out, playtesting, and iterating from feedback
○ Defining the realistic art style, working with the artists to create all the assets
○ Modeling and texturing some 3D assets
○ Handling scene lighting and making it realistic and atmospheric
○ Writing the story, dialogues, and all texts for the game
○ Writing and maintaining the Game Design Document

Gameplay Trailer

First Floor 2D Map

First Floor 2D Map

Second Floor 2D Map

Second Floor 2D Map

Library Blockout

Library Blockout

Library Final Art

Library Final Art

Washroom Blockout

Washroom Blockout

Washroom Final Art

Washroom Final Art

Mother's Room Blockout

Mother's Room Blockout

Mother's Room Final Art

Mother's Room Final Art

Younger Brother's Room Blockout

Younger Brother's Room Blockout

Younger Brother's Room Final Art

Younger Brother's Room Final Art

Middle Brother's Room Blockout

Middle Brother's Room Blockout

Middle Brother's Room Final Art

Middle Brother's Room Final Art

Elder Brother's Room Blockout

Elder Brother's Room Blockout

Elder Brother's Room Final Art

Elder Brother's Room Final Art

Hallway Blockout

Hallway Blockout

Hallway Final Art

Hallway Final Art

Hallway Blockout

Hallway Blockout

Hallway Final Art

Hallway Final Art

Landing Area Blockout

Landing Area Blockout

Landing Area Final Art

Landing Area Final Art

Landing Area Blockout

Landing Area Blockout

Landing Area Final Art

Landing Area Final Art

Landing Area-Main Stairs Blockout

Landing Area-Main Stairs Blockout

Landing Area-Main Stairs Final Art

Landing Area-Main Stairs Final Art

Lobby Blockout

Lobby Blockout

Lobby Final Art

Lobby Final Art