Westwood Manor is a first-person narrative-driven Lovecraftian horror game where you play as Walter Gilman who is stuck in a time loop. Strange events are occurring in the manor and you must find a way to escape.
As a Game and Level Designer my duties included:
○ Designing the level by 2D mapping, blocking it out, playtesting, and iterating from feedback
○ Defining the realistic art style, working with the artists to create all the assets
○ Modeling and texturing some 3D assets
○ Handling scene lighting and making it realistic and atmospheric
○ Writing the story, dialogues, and all texts for the game
○ Writing and maintaining the Game Design Document
Gameplay Trailer